Dark Signer Kalin Kessler

Dark Signer Kalin Kessler

Character Information

Thông tin chung:
  • Dark Signer Kalin Kessler là nhân vật bạn có thể kích hoạt nhiệm vụ mở khóa nhân vật khi đạt đến stage 6 (5ds). 
  • Nhân vật này cần chìa khóa màu xanh dương để có thể đấu với anh ấy tại cổng đấu các nhân vật và chỉ xuất hiện sau khi kích hoạt nhiệm vụ mở khóa nhân vật.

Thế giới: 5D's
  • Kalin yêu cầu chìa khóa Xanh dương để đấu tại Gate.
  • Kalin xuất hiện ở Gate ở Stage 6 (5Ds)
Mở khóa Nhiệm vụ:
  • Tiếp cận Stage 6 trong (5D's) Duel World. Để kích hoạt các nhiệm vụ mở khóa của anh ấy
  • Thực hiện thành công 2 (các) Triệu hồi Synchro trong một Dark Signer Kalin Kessler ở cấp độ 30 khi chơi với tư cách Yusei Fudo.
  • Sử dụng Bài bẫy 4 lần trong một trận đấu với KDark Signer Kalin Kessler.
  • Gây ra 3800 điểm sát thương hiệu ứng trở lên trong Trận đấu với Dark Signer Kalin Kessler.
  • Triệu hồi Stardust Dragon 1 lần khi chơi với tư cách là Yusei Fudo, trong trận đấu tay đôi với Dark Signer Kalin Kessler ở cấp độ 30.
  • Đạt được 1 Chiến thắng Trở lại (ies) trong Trận đấu với Dark Signer Kalin Kessler ở cấp 30 bằng cách sử dụng Yusei Fudo.

Skills

Only available in this character
Dark Tuning 100
Handless Combo 100
General
Immortal Offerings
Level Reduction
One-Card Wonder
Restart
Seal of the Immortal
Power of Dark
Wave-Motion Inferno
Fleeting Hand
LP Boost Gamma
Infernity Inferno
Immortal Charity
Draw Sense: DARK
Fiend's Exchange
LP Boost: S8

Drop Reward

SR Rarity
UR Rarity
Hundred Eyes Dragon
SR Rarity
UR Rarity
Hundred Eyes Dragon
Hundred Eyes Dragon
DARK 8
Hundred Eyes Dragon
  • ATK:

  • 3000

  • DEF:

  • 2500


1 DARK Tuner + 1 or more non-Tuner Fiend-Type monsters Once per turn: You can banish 1 Level 6 or lower DARK Effect Monster from your Graveyard; until the End Phase, this card's name becomes that banished monster's, and replace this effect with that banished monster's original effects. If this card is destroyed and sent to the Graveyard: Add 1 "Earthbound Immortal" monster from your Deck to your hand.


SR Rarity
SR Rarity
Archfiend's Call
SR Rarity
SR Rarity
Archfiend's Call
Archfiend's Call
DARK 6
Archfiend's Call
  • ATK:

  • 2500

  • DEF:

  • 1200


1 Tuner + 1+ non-Tuner monsters This card's name becomes "Summoned Skull" on the field, but is still treated as an "Archfiend" card. Your opponent cannot target any "Summoned Skull" you control with card effects. If this Synchro Summoned card you control is sent to your GY by an opponent's card: You can Special Summon 1 "Summoned Skull" from your hand, Deck, or GY.


SR Rarity
UR Rarity
Infernity Mirage
SR Rarity
UR Rarity
Infernity Mirage
Infernity Mirage
DARK 1
Infernity Mirage
  • ATK:

  • 0

  • DEF:

  • 0


This card cannot be Special Summoned from the Graveyard. If you have no cards in your hand, you can Tribute this card to select 2 "Infernity" monsters in your Graveyard. Special Summon those monsters.


R Rarity
SR Rarity
Infernity Patriarch
R Rarity
SR Rarity
Infernity Patriarch
Infernity Patriarch
DARK 4
Infernity Patriarch
  • ATK:

  • 1000

  • DEF:

  • 2000


If this is the only card in your hand, you can Special Summon it (from your hand). You can only Special Summon "Infernity Patriarch" once per turn this way. While you have no cards in your hand, if an "Infernity" monster(s) you control would be destroyed by battle or card effect, you can banish this card from your GY instead.


N Rarity
SR Rarity
Infernity Knight
N Rarity
SR Rarity
Infernity Knight
Infernity Knight
DARK 3
Infernity Knight
  • ATK:

  • 1400

  • DEF:

  • 400


When this card on the field is destroyed and sent to the Graveyard: You can discard 2 cards; Special Summon this card from the Graveyard.


R Rarity
SR Rarity
Infernity Beetle
R Rarity
SR Rarity
Infernity Beetle
Infernity Beetle
DARK 2
Infernity Beetle
  • ATK:

  • 1200

  • DEF:

  • 0


While you have no cards in your hand, you can Tribute this card to Special Summon up to 2 "Infernity Beetle" from your Deck.


N Rarity
R Rarity
Infernity Beast
N Rarity
R Rarity
Infernity Beast
Infernity Beast
DARK 3
Infernity Beast
  • ATK:

  • 1600

  • DEF:

  • 1200


If this card attacks while you have no cards in your hand, your opponent cannot activate any Spell or Trap Cards until after the Damage Step.


N Rarity
N Rarity
Mabarrel
N Rarity
N Rarity
Mabarrel
Mabarrel
DARK 5
Mabarrel
  • ATK:

  • 1700

  • DEF:

  • 1400


This cannon-like creature fires eyeballs so fast they can't be seen.


N Rarity
N Rarity
Witty Phantom
N Rarity
N Rarity
Witty Phantom
Witty Phantom
DARK 4
Witty Phantom
  • ATK:

  • 1400

  • DEF:

  • 1300


Dressed in a night-black tuxedo, this creature presides over the darkness.


N Rarity
N Rarity
Madjinn Gunn
N Rarity
N Rarity
Madjinn Gunn
Madjinn Gunn
DARK 2
Madjinn Gunn
  • ATK:

  • 600

  • DEF:

  • 800


A living weapon that spits projectiles.


R Rarity
R Rarity
Wave-Motion Inferno
R Rarity
R Rarity
Wave-Motion Inferno
Wave-Motion Inferno
Spell Continuous
Wave-Motion Inferno

    While you have no cards in your hand, face-up "Infernity" monsters you control gain 400 ATK and DEF. You can send this face-up card from the field to the Graveyard to send all cards from your hand to the Graveyard.


     Rarity
    SR Rarity
    Altar of the Bound Deity
     Rarity
    SR Rarity
    Altar of the Bound Deity
    Altar of the Bound Deity
    Trap Continuous
    Altar of the Bound Deity

      Once per turn, during your Standby Phase: Place 1 Earthbound Immortal Counter on this card for each face-up Defense Position monster on the field. You can send this card with 4 or more Earthbound Immortal Counters to the Graveyard; Special Summon 1 'Earthbound Immortal' monster from your Deck.


      N Rarity
      SR Rarity
      Earthbound Wave
      N Rarity
      SR Rarity
      Earthbound Wave
      Earthbound Wave
      Trap Counter
      Earthbound Wave

        When your opponent activates a Spell/Trap Card while you control a "Earthbound Immortal" monster: Negate the activation, and if you do, destroy it.


        N Rarity
        SR Rarity
        Infernity Force
        N Rarity
        SR Rarity
        Infernity Force
        Infernity Force
        Trap Normal
        Infernity Force

          Activate only when an "Infernity" monster is selected as an attack target while you have no cards in your hand. Destroy the attacking monster and Special Summon 1 "Infernity" monster from your Graveyard.


          R Rarity
          SR Rarity
          Infernity Inferno
          R Rarity
          SR Rarity
          Infernity Inferno
          Infernity Inferno
          Trap Normal
          Infernity Inferno

            Discard up to 2 cards, and send the same number of "Infernity" cards from your Deck to the Graveyard.


            N Rarity
            R Rarity
            Phantom Hand
            N Rarity
            R Rarity
            Phantom Hand
            Phantom Hand
            Trap Continuous
            Phantom Hand

              Once per turn, if you control a face-up "Infernity" monster(s), you can remove from play all cards in your hand (face-down) until your next Standby Phase.


              Level-up Reward

              N Rarity
              N Rarity
              Memory Crusher
              N Rarity
              N Rarity
              Memory Crusher
              Memory Crusher
              DARK 3
              Memory Crusher
              • ATK:

              • 1000

              • DEF:

              • 600


              If this card successfully attacks directly, inflict 100 damage to your opponent for each card in their Extra Deck.


              N Rarity
              R Rarity
              Infernity Dwarf
              N Rarity
              R Rarity
              Infernity Dwarf
              Infernity Dwarf
              DARK 2
              Infernity Dwarf
              • ATK:

              • 800

              • DEF:

              • 500


              While you have no cards in your hand, if a monster you control attacks a Defense Position monster, inflict piercing battle damage to your opponent.


              N Rarity
              R Rarity
              Earthbound Immortal Revival
              N Rarity
              R Rarity
              Earthbound Immortal Revival
              Earthbound Immortal Revival
              Spell Normal
              Earthbound Immortal Revival

                Discard 1 card, then target 1 "Earthbound Immortal" monster and 1 Field Spell in your GY; add those targets to your hand.


                R Rarity
                SR Rarity
                Infernity Avenger
                R Rarity
                SR Rarity
                Infernity Avenger
                Infernity Avenger
                DARK 1
                Infernity Avenger
                • ATK:

                • 0

                • DEF:

                • 0


                When a monster you control, except "Infernity Avenger", is destroyed by battle with an opponent's monster and sent to the Graveyard, while you have no cards in your hand, you can Special Summon this card from your Graveyard. In that case, the Level of this card is equal to the Level of your destroyed monster.


                N Rarity
                SR Rarity
                Infernity Guardian
                N Rarity
                SR Rarity
                Infernity Guardian
                Infernity Guardian
                DARK 4
                Infernity Guardian
                • ATK:

                • 1200

                • DEF:

                • 1700


                While you have no cards in your hand, this face-up card cannot be destroyed by battle or by card effects.


                R Rarity
                UR Rarity
                Infernity Break
                R Rarity
                UR Rarity
                Infernity Break
                Infernity Break
                Trap Normal
                Infernity Break

                  If you have no cards in your hand: Target 1 "Infernity" card in your Graveyard and 1 card your opponent controls; banish the first target, and if you do, destroy the second target.


                  SR Rarity
                  UR Rarity
                  Infernity Necromancer
                  SR Rarity
                  UR Rarity
                  Infernity Necromancer
                  Infernity Necromancer
                  DARK 3
                  Infernity Necromancer
                  • ATK:

                  • 0

                  • DEF:

                  • 2000


                  When this card is Normal Summoned, it is changed to Defense Position. If you have no cards in your hand, this card gains the following effect: Once per turn, you can select 1 "Infernity" monster in your Graveyard, except "Infernity Necromancer", and Special Summon it.







                  Deck used by Dark Signer Kalin Kessler in RUSH DUEL SEVENS

                  https://ygovietnam.com/
                  Top